Annie Xiao is a Chinese American 3D artist, focus on props, environment and creature modeling. Her exposure to computer graphics animation at Academy of Art University opened her eyes to the possibilities of the digital medium.
She likes talking to people to exchange ideas. She believes that cultural diversity brings the most inspiration to her work. Her love of Enchanted Doll, created by Marina Bychkova, inspired her creativity and imagination. With the intent of creating her own unique doll, she dug into traditional organic sculpting. Her experience working in traditional media enhanced her understanding of volume and form when applied to digital media.
She collaborated with Studio X and other student projects. In the team, she is always highly appreciated due to her work performance and her cheerful personality.
She is highly active in researching the current industry trends, always absorbing new knowledge. She attends industry conferences such as SIGGRAPH and GDC to get the first-hand of the cutting-edge knowledge.
With 4 years experience on CG art, she is the perfect artist to reach out for highly detailed models for game, film and animation. She is an expert on taking the most advantage of various 3D software, such as Maya, Zbrush, 3D Max, to create models in different styles. Substance Painter, Mari and Mudbox are her tools for surfacing her detailed models to achieve a believable result.
She pays attention to every detail on her art.She says. “Correct form and structure are the key to creating aesthetically pleasing shadows. Shadows are everything in art world.”